Post by Alexander Ward on Oct 5, 2010 12:28:23 GMT -8
Data-Chemist:
Tier 1; Any enemy over level 4 diminishes the effects of this magic
Fire Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental fire
Earth Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental earth
Water Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental water
Wind Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental wind
Light Arrow (3psy/lvl; max 15psy) - conjures up a small dart of holy energy
Dark Arrow (3psy/lvl; max 15psy) - conjures up a small dart of dark energy
Tier 2; Any enemy over lvl 8 diminishes the effects of this magic, any under level 5 boost the effects of this magic
Fire Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental fire (piercing effect)
Earth Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental Earth (piercing effect)
Water Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental Water (piercing effect)
Wind Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental wind (piercing effect)
Light Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental (piercing effect)
Dark Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental (piercing effect)
Tier 3; Any enemy over lvl 12 diminishes the effects of this magic, any under level 9 boost the effects of this magic
Fire Cannon (4psy/lvl; max 60psy) Summons a large orb of fire in the sky and drops it on your opponents (Area of effect)
Earth Cannon (4psy/lvl; max 60psy) Juts a large spire from the ground under your opponents (Area of effect)
Water Cannon (4psy/lvl; max 60psy) Creates a tsunami of water that sweeps over your enemys (Area of effect)
Wind Cannon (4psy/lvl; max 60psy) Summons a tornado that crashes through enemy ranks (Area of effect)
Light Cannon (4psy/lvl; max 60psy) Intense light barrages the enemy from above(Area of effect)
Dark Cannon (4psy/lvl; max 60psy) A field of dark energy surrounds your opponents (Area of effect)
Tier 4; Any enemy over lvl 16 diminishes the effects of this magic, any under level 13 boost the effects of this magic
Blazing Seal (5psy/lvl; max of 80) Conjures a Seal in the air burning red, that sends fire at your enemy's. Deals AoE damage and Causes burn on all effected.
Shifting Seal(5psy/lvl; max of 80) Conjures a Seal on the ground glowing rocky gray. causing the earth to tremble. Deals AoE damage and causes immobilize
Piercing Seal(5psy/lvl; max of 80) Conjures a Seal in the air Dripping neon blue. the temp. drops and jagged ice comes forth. Deals damage to a single target and causes slow
Lightening Seal(5psy/lvl; max of 80) Conjures a Seal in the air Pulsing Neon green. Bolts descend on the enemy. Deals damage to a single target and causes paralyze on them, anyone close to the target has a 10% chance of being stunned.
Wrath Seal(5psy/lvl; max of 80) Conjures a Seal in the air bright white. celestial entities punish your enemy. Deals damage to a single target three times.
Pain Seal(5psy/lvl; max of 80) Conjures a Seal on the ground misting in a deep neon purple demonic entities punish your enemy's. Deals little damage to your enemy's but inflicts them with Blind, berserk, and confusion.
Tier 1; Any enemy over level 4 diminishes the effects of this magic
Fire Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental fire
Earth Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental earth
Water Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental water
Wind Arrow (3psy/lvl; max 15psy) - conjures up a small dart of elemental wind
Light Arrow (3psy/lvl; max 15psy) - conjures up a small dart of holy energy
Dark Arrow (3psy/lvl; max 15psy) - conjures up a small dart of dark energy
Tier 2; Any enemy over lvl 8 diminishes the effects of this magic, any under level 5 boost the effects of this magic
Fire Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental fire (piercing effect)
Earth Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental Earth (piercing effect)
Water Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental Water (piercing effect)
Wind Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental wind (piercing effect)
Light Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental (piercing effect)
Dark Lance (3psy/lvl; max 30psy) - Calls forth a Stream of Swirling Elemental (piercing effect)
Tier 3; Any enemy over lvl 12 diminishes the effects of this magic, any under level 9 boost the effects of this magic
Fire Cannon (4psy/lvl; max 60psy) Summons a large orb of fire in the sky and drops it on your opponents (Area of effect)
Earth Cannon (4psy/lvl; max 60psy) Juts a large spire from the ground under your opponents (Area of effect)
Water Cannon (4psy/lvl; max 60psy) Creates a tsunami of water that sweeps over your enemys (Area of effect)
Wind Cannon (4psy/lvl; max 60psy) Summons a tornado that crashes through enemy ranks (Area of effect)
Light Cannon (4psy/lvl; max 60psy) Intense light barrages the enemy from above(Area of effect)
Dark Cannon (4psy/lvl; max 60psy) A field of dark energy surrounds your opponents (Area of effect)
Tier 4; Any enemy over lvl 16 diminishes the effects of this magic, any under level 13 boost the effects of this magic
Blazing Seal (5psy/lvl; max of 80) Conjures a Seal in the air burning red, that sends fire at your enemy's. Deals AoE damage and Causes burn on all effected.
Shifting Seal(5psy/lvl; max of 80) Conjures a Seal on the ground glowing rocky gray. causing the earth to tremble. Deals AoE damage and causes immobilize
Piercing Seal(5psy/lvl; max of 80) Conjures a Seal in the air Dripping neon blue. the temp. drops and jagged ice comes forth. Deals damage to a single target and causes slow
Lightening Seal(5psy/lvl; max of 80) Conjures a Seal in the air Pulsing Neon green. Bolts descend on the enemy. Deals damage to a single target and causes paralyze on them, anyone close to the target has a 10% chance of being stunned.
Wrath Seal(5psy/lvl; max of 80) Conjures a Seal in the air bright white. celestial entities punish your enemy. Deals damage to a single target three times.
Pain Seal(5psy/lvl; max of 80) Conjures a Seal on the ground misting in a deep neon purple demonic entities punish your enemy's. Deals little damage to your enemy's but inflicts them with Blind, berserk, and confusion.