Post by Alexander Ward on Sept 25, 2010 18:11:23 GMT -8
Name: Leon Vanclef
Nicknames: Rust
Age: 20
Gender: Male
Home: Etherfrost
Character's Picture: --------> ';...;' <-----------
Height: 5' 10
Weight: 170
Skin Color: Fair
Hair: Blond, short and lazly spiked in random directions
Eyes: deep blue in color
Level: 1
Class: C.O.R.E. Pilot
Subclass:
Custom Class:
Stats:
Hit points: 35/lvl
Psy: 15/lvl
Physical Power: 4
Resistance: 4
Psy Power: 4
Psy Resistance: 4
Agility: 4
Weapon: A slightly rusted large red Monkey Wrench, and his fists.
Clothes/Attire:
Thick strapped leather goggles are slung around his neck, Wears an orange jump suit. The suit has axle grease stains and the orange has been faded a fair bit, rips and tatters near the trims and bends of the joints. A thin long black case about 8inches in length slings from his waistline. A thick loop stands out on the right pant leg, clipped to it is his trusty monkey wrench swaying back and forth as he moves. He wears hardened leather welding gloves on both his hands. A dark blue handkerchief stuffed lazily into his back pocket. Thick and heavy steel toe work boots; one of the boots has a wire-frame structure traveling from the top of boot to the outside heel where a cog rotates, whirls and sparks. the other boot has a piece of metal slag strapped to the lace bridge on the front of the boot.
Items: (Any items your character is carrying)
Credits: (How many credits you have obtained. You can get them by accepting jobs a.k.a. quests) (Players can offer you credits but a gm/admin must be around to make the exchange official)
Spells:
Skills:
[Double Strike] (passive) because of there training in hand to hand combat Pilots get a second strike with every normal attack they make. The second strike however; gets no bonus's granted by buffs, and if the primary strike is to miss than the secondary takes on the profile of a primary strike granting it the bonus's from buffs.
[Flanking] (passive) If an opponent is being attacked from the front and you start to attack from the back your target will be unable to dodge any attacks made by either person and the Pilot will gain a +1/lvl Physical Power modifier to primary strikes
[Four Palm Strike](psy-5/lvl): The Pilot is trained well in hand to hand combat, four quick strikes is precise area's force the enemy's body to become unresponsive, they are considered Paralyzed. Four Palm Strike can only effect the same target once, Or in PvP once every 3 turns.
Personality: Find out as I play him sillys
Wants/Desires: This will also be discovered by talking with him
Talents: he's a mechanic
Weaknesses: He's a mechanic
Nicknames: Rust
Age: 20
Gender: Male
Home: Etherfrost
Character's Picture: --------> ';...;' <-----------
Height: 5' 10
Weight: 170
Skin Color: Fair
Hair: Blond, short and lazly spiked in random directions
Eyes: deep blue in color
Level: 1
Class: C.O.R.E. Pilot
Subclass:
Custom Class:
Stats:
Hit points: 35/lvl
Psy: 15/lvl
Physical Power: 4
Resistance: 4
Psy Power: 4
Psy Resistance: 4
Agility: 4
Weapon: A slightly rusted large red Monkey Wrench, and his fists.
Clothes/Attire:
Thick strapped leather goggles are slung around his neck, Wears an orange jump suit. The suit has axle grease stains and the orange has been faded a fair bit, rips and tatters near the trims and bends of the joints. A thin long black case about 8inches in length slings from his waistline. A thick loop stands out on the right pant leg, clipped to it is his trusty monkey wrench swaying back and forth as he moves. He wears hardened leather welding gloves on both his hands. A dark blue handkerchief stuffed lazily into his back pocket. Thick and heavy steel toe work boots; one of the boots has a wire-frame structure traveling from the top of boot to the outside heel where a cog rotates, whirls and sparks. the other boot has a piece of metal slag strapped to the lace bridge on the front of the boot.
Items: (Any items your character is carrying)
Credits: (How many credits you have obtained. You can get them by accepting jobs a.k.a. quests) (Players can offer you credits but a gm/admin must be around to make the exchange official)
Spells:
Skills:
[Double Strike] (passive) because of there training in hand to hand combat Pilots get a second strike with every normal attack they make. The second strike however; gets no bonus's granted by buffs, and if the primary strike is to miss than the secondary takes on the profile of a primary strike granting it the bonus's from buffs.
[Flanking] (passive) If an opponent is being attacked from the front and you start to attack from the back your target will be unable to dodge any attacks made by either person and the Pilot will gain a +1/lvl Physical Power modifier to primary strikes
[Four Palm Strike](psy-5/lvl): The Pilot is trained well in hand to hand combat, four quick strikes is precise area's force the enemy's body to become unresponsive, they are considered Paralyzed. Four Palm Strike can only effect the same target once, Or in PvP once every 3 turns.
Personality: Find out as I play him sillys
Wants/Desires: This will also be discovered by talking with him
Talents: he's a mechanic
Weaknesses: He's a mechanic